![]() And once that well had understandably run a bit dry, it made perfect sense for Sony to try positioning it to a brand new audience on PC. That’s the exact journey that Horizon Zero Dawn went on for several years following its release in February of 2017. There’s the initial rush of hype, subsequent price drops, Game of the Year or Definitive Editions that bundle in all of the post-release DLC, and occasional trips on PS Now and PlayStation+. The life of a game has peaks and valleys after launch. So clearly, there’s a large market of folks who are interested in Sony’s impressive slate of first-party games but who might not have a PlayStation 4 - and certainly not a PlayStation 5. That number is close to what The Witcher 3: Wild Hunt sold in that same time period back in 2015, which is mighty impressive. Last year we saw Horizon Zero Dawn make its way to PC, selling over 700k digital copies in its first month of release. #Bloodborne pc release 2017 Pc#While a vocal minority seems upset that this is distilling the power of Sony’s exclusives, I see this as an absolute win for everybody, no matter whether you’re a die-hard PlayStation fan or a PC gamer who might not have owned a PlayStation 4. And not to be outdone, Sony is looking at its own expansive library and branching out in similar directions, albeit in a very different way.Īlongside the news that Days Gone will be coming to PC this spring, GQ relayed in its interview with Sony Interactive Entertainment CEO Jim Ryan that the company is planning on bringing “a whole slate” of PlayStation games to PC. Microsoft is betting heavily on its excellent Game Pass and potentially excellent xCloud leading the way towards a democratization of how and where we play our games. The walled gardens that have existed around video game consoles for so many decades seem like they’re slowly coming down. ![]()
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